Blast Factory

Works bulletinLatest · 12 October 2026For all staff and contractors

The Field Orders Update

Ten campaign missions and a mission generator that draws up new ones every day - plus radar-laid air defence that needs power, sealed fuel tanks that burst, goal markers over every target, and a bunker generator for the Sandbox.

Screenshot from The Field Orders Update
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Roadmap

Awaiting first sync

Nothing on the board yet. The dev bot will push the roadmap here.

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The Feed

  • Update

    Ten campaign missions and a mission generator that draws up new ones every day - plus radar-laid air defence that needs power, sealed fuel tanks that burst, goal markers over every target, and a bunker generator for the Sandbox.

    • missions
    • campaign
    • career
    • map designer
    • sandbox
    • air defence
    • fuel
    • generator
  • Update

    35 ready-made smart munitions - bombs, missiles, re-entry vehicles, barrel and mortar rounds, every one wired with real electronics - plus a first Career job of its own, named tabs, an electronics round image and new staff portraits.

    • smart munitions
    • electronics
    • round designer
    • career
    • tutorial
    • round images
    • staff
  • Update

    The Hands-On Update

    The Institute's staff on the main menu now keep their hands on their work - and when the lab's round goes off, somebody has to bring a new one.

    • main menu
    • institute
    • clones
  • Update

    Scrub anywhere in a replay instantly, record clips with sound, slow-motion ramps and a camera that directs itself - zooming onto the impact or following the dummy you picked - and get a labelled round card with every clip.

    • replays
    • clips
    • camera
    • sound
    • round cards
    • designer
  • Update

    Microcontrollers you program with a node graph, wires you draw as real cables, pistons, a ballistic warhead grid, a rebuilt Round Designer - plus everything from the last three updates in one place - real material names, whole-missile design, paint that survives demolition, a much faster range and Oxygen that flashes.

    • electronics
    • microcontrollers
    • wiring
    • pistons
    • designer
    • missiles
    • materials
    • performance
  • Update

    The Anti-Air Update

    A CIWS turret that sprays proximity-fuzed tracer flak, AA missiles that aim at the true intercept, a new Anti-air stamp tab, and a round of fixes from the latest review session.

    • anti-air
    • ciws
    • weapons
    • stamps
    • fixes
  • Update

    The Clone Update

    The dummies were never dummies. Design your own clones in the Clone Lab, put them on any map and paint them in anything from cotton to Blastite. The main menu opens inside the Institute, generated buildings have rooms in them, and AA turrets fire real heat-seeking missiles.

    • clones
    • clone lab
    • main menu
    • buildings
    • weapons
    • fixes
  • Update

    Blast Factory has a home on the web. Patch notes and the roadmap land here straight from the workshop - and if you're new, here's what the game is about.

    • website
    • roadmap
    • about the game